What drives us is the great community of gamers that love to play our games as much as we love to build them!

Longshot Games Journey....so far!

2016 - The OG Launch of BCF on Facebook

Bobblehead College Football is born!

2017 - Expanded to Apple

Expanded to iOS - iPhones and iPads and all that sweet apple goodness!

2018 - Added Conferences & BFL

Conferences and BFL created the community we have today!  So many people joining together for a singular purpose:  CRUSH the opposition and WIN!

2020 - Rebuild the game + pandemic

The OG version of Bobblehead was implemented with flash (ick!) and chrome and adobe stopped supporting flash in 2020 so it was either re-write the whole game or call it quits....we obviously choose to keep going and an all new version of Bobblehead was born! 

2022 - Expand to Android!

It took almost 2 years to get the game back to what it used to be in 2019 after the reboot! But, in 2022 we finall expanded to Android! 


Josh Brown

Head Coach

Josh has been making games for over 20 years - from mobile and web games to AAA titles he has a broad range of experience.  When not making badass games he spends his time playing soccer, coaching youth sports!  

David Sassen


David has been making games since he was 6 years old and has worked at 3 of the largest video game comapnies on the planet.  He likes slinging discs around the disc golf course and playing guitar and when not making games he's building non-game cool tech!

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